Commander

Mono-Red Control

Few creatures, lots of removal and counterspells, surviving long enough to take over late.

Aggression and impulse — direct damage, haste, and effects that trade long-term value for immediate speed. "Burn" is the community's current name for a deck built around this plan.

Mono-Red Control
33% (568 games, 121 decks)

Cards That Overperform in Control

Not yet broken out by color identity specifically — these numbers are for Control across Commander as a whole.

Cards That Underperform in Control

Not yet broken out by color identity specifically — these numbers are for Control across Commander as a whole.

Most-Played Cards in Control

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