Few creatures, lots of removal and counterspells, surviving long enough to take over late.
Ink-Treader — a four-color shell missing Black, one of the five Nephilim color combinations. Broad access to card advantage, ramp, and efficient creatures.
Ink-Treader Control
33%(448 games, 96 decks)
Cards That Overperform in Control
Not yet broken out by color identity specifically — these numbers are for Control across Commander as a whole.
Intellectual Offering+7% (n=56)
Throne of Eldraine+7% (n=68)
Gemstone Caverns+5% (n=4621)
Cards That Underperform in Control
Not yet broken out by color identity specifically — these numbers are for Control across Commander as a whole.