Commander
Five-Color Lifegain
Life total is the game plan here, the whole reason the deck exists.
Five-color — every color's tools available at once, usually built around a payoff that rewards it directly.
Five-Color Lifegain
26% (34 games, 11 decks)
Cards That Overperform in Lifegain
Not yet broken out by color identity specifically — these numbers are for Lifegain across Commander as a whole.
- Fountainport+18% (n=20)
- Feign Death+16% (n=21)
- Blacksmith's Skill+16% (n=20)
- Black Sun's Zenith+15% (n=25)
- Drivnod, Carnage Dominus+15% (n=20)
- Dictate of Erebos+14% (n=22)
- Fleshbag Marauder+14% (n=24)
- Sudden Spoiling+14% (n=23)
- Sage's Nouliths+13% (n=52)
- Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel+12% (n=44)
Cards That Underperform in Lifegain
Not yet broken out by color identity specifically — these numbers are for Lifegain across Commander as a whole.
- Castle Ardenvale-18% (n=21)
- Intangible Virtue-17% (n=28)
- Aerith, Last Ancient-16% (n=20)
- Dusk Legion Sergeant-16% (n=21)
- Vandalblast-15% (n=25)
- Promise of Loyalty-15% (n=22)
- Ruinous Ultimatum-14% (n=24)
- Rugged Prairie-14% (n=34)
- Radiant Grove-13% (n=31)
- Temple of Silence-13% (n=97)
Most-Played Cards in Lifegain
- Sol Ring93% (n=791)
- Arcane Signet85% (n=728)
- Command Tower73% (n=626)
- Exotic Orchard46% (n=396)
- Swords to Plowshares44% (n=376)
- Path of Ancestry37% (n=316)
- Evolving Wilds31% (n=267)
- Bojuka Bog30% (n=252)
- Path to Exile28% (n=242)
- Isolated Chapel28% (n=237)