Commander

Simic Midrange

A balanced deck that sits between the other archetypes, without one dominant signal pulling it toward any of them.

Simic — ramp and card advantage, growing creatures and resources faster than the opponent can keep up.

Simic Midrange
28% (262 games, 84 decks)

Cards That Overperform in Midrange

Not yet broken out by color identity specifically — these numbers are for Midrange across Commander as a whole.

Cards That Underperform in Midrange

Not yet broken out by color identity specifically — these numbers are for Midrange across Commander as a whole.

Most-Played Cards in Midrange

← All of Midrange← All of SimicBack to the CodexBrowse Commander decks in Chronicles