Accelerates mana ahead of schedule to deploy big, expensive threats earlier than the format expects.
Aggression and impulse — direct damage, haste, and effects that trade long-term value for immediate speed. "Burn" is the community's current name for a deck built around this plan.
Mono-Red Ramp
35%(453 games, 100 decks)
Cards That Overperform in Ramp
Not yet broken out by color identity specifically — these numbers are for Ramp across Commander as a whole.
Twinflame Tyrant+18% (n=22)
Anzrag, the Quake-Mole+15% (n=22)
Dragonlord's Servant+14% (n=24)
Scourge of Valkas+12% (n=23)
Nulldrifter+12% (n=22)
Scurry of Gremlins+11% (n=28)
Aethersphere Harvester+11% (n=28)
Hourglass of the Lost+11% (n=28)
Haven of the Spirit Dragon+11% (n=37)
Grenzo, Havoc Raiser+10% (n=33)
Cards That Underperform in Ramp
Not yet broken out by color identity specifically — these numbers are for Ramp across Commander as a whole.