Commander

Mono-Blue Ramp

Accelerates mana ahead of schedule to deploy big, expensive threats earlier than the format expects.

Card draw, counterspells, and bounce — controlling the game by controlling information and tempo.

Mono-Blue Ramp
32% (453 games, 104 decks)

Cards That Overperform in Ramp

Not yet broken out by color identity specifically — these numbers are for Ramp across Commander as a whole.

Cards That Underperform in Ramp

Not yet broken out by color identity specifically — these numbers are for Ramp across Commander as a whole.

Most-Played Cards in Ramp

← All of Ramp← All of Mono-BlueBack to the CodexBrowse Commander decks in Chronicles