Commander

Dimir Ramp

Accelerates mana ahead of schedule to deploy big, expensive threats earlier than the format expects.

Dimir — control and disruption, mixing counterspells and removal with mill or reanimation as a win condition.

Dimir Ramp
35% (26 games, 8 decks)

Cards That Overperform in Ramp

Not yet broken out by color identity specifically — these numbers are for Ramp across Commander as a whole.

Cards That Underperform in Ramp

Not yet broken out by color identity specifically — these numbers are for Ramp across Commander as a whole.

Most-Played Cards in Ramp

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