Commander

Glint-Eye Ramp

Accelerates mana ahead of schedule to deploy big, expensive threats earlier than the format expects.

Glint-Eye — a four-color shell missing White, one of the five Nephilim color combinations. Broad access to card advantage, removal, and ramp.

Glint-Eye Ramp
31% (398 games, 87 decks)

Cards That Overperform in Ramp

Not yet broken out by color identity specifically — these numbers are for Ramp across Commander as a whole.

Cards That Underperform in Ramp

Not yet broken out by color identity specifically — these numbers are for Ramp across Commander as a whole.

Most-Played Cards in Ramp

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