Commander

Witch-Maw Tempo

Cheap, efficient creatures backed by bounce and tap effects, staying a step ahead on board all game.

Witch-Maw — a four-color shell missing Red, one of the five Nephilim color combinations. Broad access to removal, ramp, and card advantage.

Witch-Maw Tempo
30% (840 games, 193 decks)

Cards That Overperform in Tempo

Not yet broken out by color identity specifically — these numbers are for Tempo across Commander as a whole.

Cards That Underperform in Tempo

Not yet broken out by color identity specifically — these numbers are for Tempo across Commander as a whole.

Most-Played Cards in Tempo

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