Legacy
Witch-Maw Control
Few creatures, lots of removal and counterspells, surviving long enough to take over late.
Witch-Maw — a four-color shell missing Red, one of the five Nephilim color combinations. Broad access to removal, ramp, and card advantage.
Witch-Maw Control
58% (186 games, 29 decks)
Cards That Overperform in Control
Not yet broken out by color identity specifically — these numbers are for Control across Legacy as a whole.
Cards That Underperform in Control
Not yet broken out by color identity specifically — these numbers are for Control across Legacy as a whole.
- Uro, Titan of Nature's Wrath-13% (n=27)
- Narset, Parter of Veils-12% (n=22)
Most-Played Cards in Control
- Force of Will90% (n=4500)
- Brainstorm80% (n=4004)
- Ponder77% (n=3867)
- Force of Negation74% (n=3715)
- Consign to Memory66% (n=3319)
- Flooded Strand63% (n=3159)
- Misty Rainforest58% (n=2921)
- Scalding Tarn58% (n=2908)
- Polluted Delta56% (n=2809)
- Hydroblast56% (n=2796)