Few creatures, lots of removal and counterspells, surviving long enough to take over late.
Ink-Treader — a four-color shell missing Black, one of the five Nephilim color combinations. Broad access to card advantage, ramp, and efficient creatures.
Ink-Treader Control
50%(28 games, 5 decks)
Cards That Overperform in Control
Not yet broken out by color identity specifically — these numbers are for Control across Legacy as a whole.
Flame of Anor+10% (n=31)
Cards That Underperform in Control
Not yet broken out by color identity specifically — these numbers are for Control across Legacy as a whole.