Premodern

Esper Control

Few creatures, lots of removal and counterspells, surviving long enough to take over late.

Esper — a control shell built on removal and card advantage, closing games slowly and deliberately.

Esper Control
65% (20 games, 3 decks)

Most-Played Cards in Control

← All of Control← All of EsperBack to the CodexBrowse Premodern decks in Chronicles