Premodern
Witch-Maw Control
Few creatures, lots of removal and counterspells, surviving long enough to take over late.
Witch-Maw — a four-color shell missing Red, one of the five Nephilim color combinations. Broad access to removal, ramp, and card advantage.
Witch-Maw Control
59% (29 games, 5 decks)
Most-Played Cards in Control
- Hydroblast48% (n=1513)
- Counterspell48% (n=1509)
- Swords to Plowshares46% (n=1437)
- Annul46% (n=1421)
- Blue Elemental Blast43% (n=1326)
- Impulse42% (n=1318)
- Tsabo's Web40% (n=1251)
- Powder Keg38% (n=1179)
- Gush36% (n=1128)
- Portent35% (n=1092)