← Back to GrimoireSage of Hours + The Ten Rings + Wizard Class + Iron-Shield Elf


LockNear-infinite turns
How it works
- If you have six or more cards in hand, activate Iron-Shield Elf by discarding a card.
- Repeat step 1 until you have five or fewer cards in hand.
- At the beginning of your end step, The Ten Rings triggers, causing you to draw cards until you have ten cards in your hand.
- Wizard Class triggers for each card drawn, putting that many +1/+1 counters on Sage of Hours.
- Activate Sage of Hours by removing all +1/+1 counters from it, causing you to take at least one extra turn after this one.
- Repeat each turn.
Legal in:CommanderLegacyModernOathbreakerPioneerVintage