Infinite creature LTBInfinite creature ETBInfinite storm countInfinite mana lands you control can produceInfinite magecraft triggersInfinite blinkingInfinite landfall triggersTarget opponent returns all cards in their graveyard to their handInfinite untap of lands you control
How it works
Activate up to five lands by tapping them, adding at least 2.
Cast Ghostly Flicker by paying 2, blinking Skullwinder and Peregrine Drake.
When Skullwinder and Peregrine Drake enter the battlefield, their abilities trigger.
Resolve the Skullwinder trigger, returning Ghostly Flicker to your hand from your graveyard and causing an opponent to return a card to their hand from their graveyard.
Resolve the Peregrine Drake trigger, untapping up to five lands.
Repeat.
This clever loop relies on the synergy between Ghostly Flicker, Peregrine Drake, and Skullwinder to generate an infinite engine of mana and recursion. As Ghostly Flicker blinks both creatures, Peregrine Drake's entry ability untaps your lands to net more mana than the spell costs, while Skullwinder's entry ability reaches into your graveyard to pull Ghostly Flicker right back to your hand. By repeating this process indefinitely, you create infinite enters-the-battlefield and leaves-the-battlefield triggers, an infinitely growing storm count, and all the colored and colorless mana your lands can produce.