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Kykar, Zephyr Awakener + Skullwinder + Time Walk

W manaU manaG mana
Kykar, Zephyr Awakener
Kykar, Zephyr Awakener
Skullwinder
Skullwinder
Time Walk
Time Walk
Infinite turnsLock

How it works

  1. Cast Time Walk by paying its mana cost.
  2. Kykar triggers, exiling Skullwinder.
  3. Resolve Time Walk, causing you to take an extra turn after this one.
  4. At the beginning of your end step, Kykar triggers, returning Skullwinder from exile to the battlefield.
  5. When Skullwinder enters, it triggers, returning Time Walk from your graveyard to your hand.
  6. Repeat each turn.

This vintage combo achieves an infinite turn loop by recycling a single copy of Time Walk through the graveyard every single cycle. The engine is fueled by Kykar, Zephyr Awakener, whose triggered ability exiles Skullwinder whenever you cast a noncreature spell, setting up its eventual return during the end step. When Skullwinder finally re-enters the battlefield, its triggered ability reaches into the graveyard to pull Time Walk right back into your hand, ready to be cast again on your next extra turn.

Legal in:Vintage
0 decks$2790.49