Cast Walk the Aeons by paying its mana cost, causing you to take an extra turn after this one.
Cast Skullwinder by paying its mana cost.
When Skullwinder enters the battlefield, it triggers, returning Walk the Aeons from your graveyard to your hand.
Move to your next turn.
Activate Dour Port-Mage by paying 1 and tapping it, returning Skullwinder from the battlefield to your hand.
Dour Port-Mage triggers, causing you to draw a card.
Repeat.
This brilliant loop allows you to take infinite turns by endlessly recycling your extra-turn spells and generating extra value along the way. By casting Walk the Aeons, you secure the extra turns you need, while Skullwinder steps in upon entering the battlefield to fish that very same sorcery right back out of your graveyard. To keep the cycle going, Dour Port-Mage uses its activated ability to bounce Skullwinder back to your hand, which simultaneously triggers the Mage's passive card-drawing ability to keep your hand fully stocked with resources.