← Back to Grimoire

Kykar, Zephyr Awakener + Skullwinder + Time Warp

W manaU manaG mana
Kykar, Zephyr Awakener
Kykar, Zephyr Awakener
Skullwinder
Skullwinder
Time Warp
Time Warp
Infinite turnsLock

How it works

  1. Cast Time Warp by paying its mana cost.
  2. Kykar triggers, exiling Skullwinder.
  3. Resolve Time Warp, causing you to take an extra turn after this one.
  4. At the beginning of your end step, Kykar triggers, returning Skullwinder from exile to the battlefield.
  5. When Skullwinder enters, it triggers, returning Time Warp from your graveyard to your hand.
  6. Repeat each turn.
Legal in:CommanderLegacyOathbreakerVintage
0 decks$5.52