Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite colorless manaInfinite lifegain triggersInfinite lifegainInfinite +1/+1 counters on creatures you control
How it works
Gain life.
Cleric Class triggers, putting a +1/+1 counter on a creature you control.
Animation Module triggers, causing you to pay 1 to create a 1/1 Servo artifact creature token.
When the Servo enters, Suture Priest triggers, causing you to gain life.
Cleric Class triggers. Holding priority, activate Krark-Clan Ironworks by sacrificing the Servo, adding CC.
Resolve the Cleric Class trigger, putting a +1/+1 counter on a creature you control.
Repeat from step 3.
This clever loop turns a single instance of life gain into a self-sustaining engine of growth and mana. With Cleric Class at level 2 or higher boosting your life gain and rewarding it with +1/+1 counters, Animation Module is primed to pump out Servo tokens for a single mana whenever those counters land. Suture Priest ensures that each new Servo entering the battlefield triggers more life gain, which feeds right back into Cleric Class to keep the chain unbroken. Meanwhile, Krark-Clan Ironworks sits on the board to effortlessly sacrifice those Servos for colorless mana, netting a surplus of resources while fueling the loop's continuous execution.