Animation Module + Krark-Clan Ironworks + Cleric Class + Case of the Uneaten Feast
Animation Module
Krark-Clan Ironworks
Cleric Class
Case of the Uneaten Feast
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite colorless manaInfinite lifegain triggersInfinite lifegainInfinite +1/+1 counters on creatures you control
How it works
Gain life.
Cleric Class triggers, putting a +1/+1 counter on a creature you control.
Animation Module triggers, causing you to pay 1 to create a 1/1 Servo artifact creature token.
When the Servo enters, Case of the Uneaten Feast triggers, causing you to gain life.
Cleric Class triggers. Holding priority, activate Krark-Clan Ironworks by sacrificing the Servo, adding CC.
Resolve the Cleric Class trigger, putting a +1/+1 counter on a creature you control.
Repeat from step 3.
This loop sets up a perpetual motion machine of life and metal by chaining triggers into a self-sustaining engine. It all begins when you gain life, which causes Cleric Class to place a +1/+1 counter on your creature, instantly waking up Animation Module's first ability to forge a 1/1 Servo artifact creature token for a single mana. The arrival of that new token triggers Case of the Uneaten Feast to grant you fresh life, feeding right back into Cleric Class while Krark-Clan Ironworks stands ready to sacrifice the Servo for two colorless mana—more than enough to pay the Animation Module's fee and keep the cycle spinning infinitely.