Breath of Fury + Seluma, Light of Aysen + Hammer of Purphoros
Breath of Fury
Seluma, Light of Aysen
Hammer of Purphoros
Infinite creature ETBInfinite creature LTBInfinite combat damageInfinite combat phasesInfinite death triggersInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control
How it works
Deal combat damage using the creature that has Breath of Fury attached and Seluma, triggering both Breath of Fury and Seluma.
Resolve the Seluma trigger, returning an Angel from your graveyard to the battlefield.
Resolve the Breath of Fury trigger, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the Angel returned in step 2, then causing you to untap all creatures you control and to get an additional combat phase after this one.
Repeat each combat phase.
This loop relies on passing the Aura-fueled torch directly from attacker to attacker, turning a single opening into an endless chain of assaults. When Seluma, Light of Aysen and your enchanted creature connect for combat damage, Breath of Fury triggers to sacrifice that creature, untap your board, grant an extra combat phase, and reattach itself to the newly returned threat, while Hammer of Purphoros quietly ensures every fresh recruit enters ready to swing with haste. Because Seluma can also pull a fallen Angel straight from your graveyard to the battlefield upon dealing combat damage, you have a continuous supply of fresh bodies to host the Aura and keep the endless combat phases rolling.