← Back to GrimoireDoom's Time Platform + Clockspinning + Time Walk

Infinite turnsLock
How it works
- Cast Time Walk by paying its mana cost, causing you to take an extra turn after this one.
- Declare any creature as an attacker. When you do, Doom's Time Platform triggers, exiling Time Walk from your graveyard with two time counters on it.
- Move to your next turn. At the beginning of your upkeep, Time Walk's suspend ability triggers, removing a time counter from it.
- Cast Clockspinning with buyback by paying 3
, removing a time counter from Time Walk and returning Clockspinning to your hand. - Time Walk's suspend ability triggers, causing you to cast it without paying its mana cost.
- Resolve Time Walk, causing you to take an extra turn after this one.
- Repeat from step 2 each turn.
Legal in:Vintage