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Displacer Kitten + Peregrine Drake + Agoraphobia

U mana
Displacer Kitten
Displacer Kitten
Peregrine Drake
Peregrine Drake
Agoraphobia
Agoraphobia
Infinite creature LTBInfinite creature ETBInfinite storm count

How it works

  1. Activate up to five lands you control by tapping them, adding at least 3U manaU mana.
  2. Cast Agoraphobia by paying its mana cost, targeting Displacer Kitten
  3. Displacer Kitten triggers, blinking Peregrine Drake.
  4. When Peregrine Drake enters the battlefield, it triggers, untapping up to five lands.
  5. Resolve the Agoraphobia spell.
  6. Activate Agoraphobia by paying 2U mana, returning it from the battlefield to your hand.
  7. Repeat.

This ingenious loop centers around Displacer Kitten, whose Avoidance ability transforms every noncreature spell you cast into a targeted blink for your permanents. By casting Agoraphobia to trigger the Kitten, you exile and return Peregrine Drake, whose enters-the-battlefield ability untaps your lands to easily refund the mana spent. Once Agoraphobia resolves, you can activate its own ability to return it straight to your hand for just $\{2\}\{U\}$, resetting the entire process. Because Agoraphobia also conveniently shrinks an enchanted creature with -5/-0, this self-bouncing dance lets you repeat the cycle indefinitely to generate infinite creature entrances, leaves-the-battlefield triggers, and storm count.

Legal in:CommanderLegacyOathbreakerVintage
4 decks$22.47