This magnificent loop turns your extra-turn spell into an endless cycle by exploiting the continuous value engine of Displacer Kitten and Lumra, Bellow of the Woods. Each time you cast Walk the Aeons with its buyback cost, the Kitten's Avoidance ability triggers to blink Lumra, ensuring you sacrifice your three required Islands only to immediately fetch them all right back to the battlefield when Lumra enters the battlefield. Because Walk the Aeons returns to your hand upon resolution, you are free to repeat this process indefinitely on each extra turn you take, completely locking down the game.