Ioreth of the Healing House + The Eleventh Hour + Clever Conjurer + Thousand-Year Elixir
Ioreth of the Healing House
The Eleventh Hour
Clever Conjurer
Thousand-Year Elixir
Infinite mana legendary creatures you control can produceInfinite untap of legendary creatures you control
How it works
At the beginning of your precombat main phase, The Eleventh Hour triggers, putting a lore counter on itself.
The Eleventh Hour's third chapter ability triggers, creating a token copy of Clever Conjurer that is a legendary creature named Prisoner Zero.
Activate Ioreth of the Healing House's second ability by tapping it, untapping Prisoner Zero and any other legendary creature.
Activate Prisoner Zero by tapping it, untapping Ioreth of the Healing House.
Repeat from step 3.
This clever loop transforms a humble token copy into a relentless engine by leveraging Thousand-Year Elixir to bypass summoning sickness for activated abilities. Once The Eleventh Hour reaches its final chapter to mint Prisoner Zero—a legendary copy of Clever Conjurer—the stage is set for an infinite dance with Ioreth of the Healing House. By tapping Ioreth to untap Prisoner Zero and another legendary creature, then tapping Prisoner Zero to untap Ioreth, you create an endless cycle of untaps that can be fueled or amplified by whatever other abilities your untapped legends possess.