Infinite creature ETBInfinite creature LTBInfinite combat damageInfinite combat phasesInfinite death triggersInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you controlInfinite creature tokens with haste
How it works
Deal combat damage using the creature that has Breath of Fury attached and Tervigon, triggering Breath of Fury and Tervigon.
Resolve the Tervigon trigger, creating at least one creature token.
Resolve the Breath of Fury trigger, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to a creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
Repeat each combat phase.
This relentless loop hinges on Breath of Fury's ability to chain endless combat phases together whenever an enchanted creature connects with an opponent, feeding on the chaos to untap your entire board. Tervigon acts as both the initial damage-dealer and the engine that keeps the cycle going, generating a fresh supply of 1/1 green Tyranid creature tokens every time it punches through. By sacrificing the creature currently carrying the Aura, you simply move Breath of Fury over to one of the newly minted Tyranid tokens, instantly refreshing your attackers and letting Dragonlord Kolaghan ensure your horde strikes immediately without waiting.