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Breath of Fury + Battle Cry Goblin + Goblin Warchief

R mana
Breath of Fury
Breath of Fury
Battle Cry Goblin
Battle Cry Goblin
Goblin Warchief
Goblin Warchief
Infinite combat damageInfinite combat phasesInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control

How it works

  1. Declare Battle Cry Goblin, the creature with Breath of Fury attached, and any number of other creatures as attackers.
  2. Battle Cry Goblin triggers, creating a 1/1 Goblin creature token that is tapped and attacking.
  3. Deal combat damage using the creature that has Breath of Fury attached.
  4. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the Goblin token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
  5. Repeat each combat phase.

This fiery setup lets you string together endless combat phases by continuously passing the torch of Breath of Fury onto fresh bodies. As you swing into the red zone, Battle Cry Goblin works behind the scenes by spitting out a fresh attacker via its pack tactics ability, while Goblin Warchief keeps your forces nimble with haste and your Goblin spells cheap. When your enchanted creature connects for combat damage, Breath of Fury triggers to sacrifice it, hops onto the newly minted Goblin token, and untaps your entire team so you can do it all over again in the next combat phase.

Legal in:CommanderLegacyModernOathbreakerVintage
333 decks$9.73