Camellia, the Seedmiser + Peregrin Took + Academy Manufactor + Anointed Procession
Camellia, the Seedmiser
Peregrin Took
Academy Manufactor
Anointed Procession
Infinite artifact tokensInfinite creature ETBInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite draw triggersInfinite Clue tokensInfinite Food tokensInfinite +1/+1 counters on an infinite number of creature tokensInfinite +1/+1 counters on Squirrels you control
How it works
Activate Camellia by paying 2 and sacrificing a Food.
Camellia's first ability triggers, creating two Foods, two Clues, two Treasures and two 1/1 Squirrel creature tokens.
Resolve the Camellia ability, putting a +1/+1 counter on each other Squirrel you control.
Activate the Treasures by tapping and sacrificing them, adding 2.
Repeat.
This delightfully chaotic loop transforms a simple snack into an absolute ecosystem-wide avalanche by multiplying every single token you make. Whenever you pay Camellia, the Seedmiser's forage cost by sacrificing a Food, her triggered ability tries to spawn a Squirrel, but Peregrin Took steps in to add an extra Food, and then Academy Manufactor and Anointed Procession turn that single replacement cascade into a dizzying mountain of Clues, Foods, Treasures, and Squirrels. You can then tap and sacrifice the newly minted Treasures to immediately fund the next iteration of Camellia's ability, drawing cards with Peregrin Took along the way if you need to refuel. It's a marvelous engine that leaves your board drowning in infinitely large creatures and endless supplies!