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Marath, Will of the Wild + Earthcraft + Fertile Ground
Marath, Will of the Wild
Earthcraft
Fertile Ground
Infinite death triggers
Infinite creature ETB
Infinite creature LTB
Infinite storm count
Infinite tapped creature tokens
How it works
Activate the enchanted land by tapping it, adding
1
.
Fertile Ground triggers, adding an additional
1
.
Activate Earthcraft by tapping an untapped creature, untapping the enchanted land.
Activate Marath by paying
1
and removing a +1/+1 counter from it, creating a 1/1 Elemental token.
Repeat until Marath has no more +1/+1 counters.
Marath dies due to having 0 toughness and goes to the command zone.
Cast Marath by paying
plus commander tax, leaving zero mana unspent.
Marath enters the battlefield with a number of +1/+1 counters equal to the amount of mana spent.
Repeat any number of times.
Legal in:
Commander
Oathbreaker
Vintage
74 decks
$289.45