Infinite artifact ETBInfinite artifact LTBInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite storm countInfinite magecraft triggersInfinitely powerful creatures you control until end of turnInfinite lifegain triggersInfinite lifegain
How it works
Cast Seething Anger with buyback by paying . Storm-Kiln Artist, Blood Funnel and Sedgemoor Witch trigger.
Resolve the Storm-Kiln Artist trigger, creating a Treasure token.
Holding priority, activate the Treasure by tapping and sacrificing it, adding .
Resolve the Sedgemoor Witch trigger, creating a 1/1 Pest creature token.
Resolve the Blood Funnel trigger, causing you to sacrifice the Pest token.
When the Pest dies, it triggers, causing you to gain 1 life.
Resolve the Seething Anger spell.
Repeat.
This intricate loop transforms a simple pump spell into a self-sustaining engine by exploiting cost reductions and token generation. By casting Seething Anger with buyback, **Memory Crystal** and **Blood Funnel** work in tandem to slash the total cost down to a single red mana. As you cast the spell, **Storm-Kiln Artist** and **Sedgemoor Witch** trigger via magecraft: the Artist yields a Treasure token that immediately taps for the exact red mana needed to keep going, while the Witch produces a Pest token. Finally, **Blood Funnel** demands a sacrifice to let Seething Anger resolve, feeding that exact Pest token to the counter-unless-you-sacrifice clause and triggering its life-gaining death ability in the process.