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Ioreth of the Healing House + Arixmethes, Slumbering Isle + Minamo, School at Water's Edge + Nature's Revolt

U manaG mana
Ioreth of the Healing House
Ioreth of the Healing House
Arixmethes, Slumbering Isle
Arixmethes, Slumbering Isle
Minamo, School at Water's Edge
Minamo, School at Water's Edge
Nature's Revolt
Nature's Revolt
Infinite green mana

How it works

  1. Activate Arixmethes by tapping it, adding G manaU mana.
  2. Activate Minamo's second ability by paying U mana and tapping it, untapping Ioreth of the Healing House.
  3. Activate Ioreth of the Healing House's second ability by tapping it, untapping Minamo and Arixmethes.
  4. Repeat.

This clever loop turns the legendary land-creature Arixmethes, Slumbering Isle into a powerhouse mana source by pairing its tap ability—unlocked by Nature's Revolt turning all lands into 2/2 creatures—with a tight untap cycle. Minamo, School at Water's Edge spends some of its generated mana to ready Ioreth of the Healing House, which in turn uses its second ability to untap both Minamo and Arixmethes simultaneously. Because Arixmethes counts as a legendary permanent, Ioreth's targeting restriction is easily met, allowing you to repeatedly tap and untap your way to infinite green mana.

Legal in:CommanderLegacyOathbreakerVintage
2 decks$60.74