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Ioreth of the Healing House + Arixmethes, Slumbering Isle + Minamo, School at Water's Edge + Sylvan Awakening

U manaG mana
Ioreth of the Healing House
Ioreth of the Healing House
Arixmethes, Slumbering Isle
Arixmethes, Slumbering Isle
Minamo, School at Water's Edge
Minamo, School at Water's Edge
Sylvan Awakening
Sylvan Awakening
Infinite green mana

How it works

  1. Cast Sylvan Awakening by paying 2G mana, making Minamo, Arixmethes, and your other lands into land creatures until end of turn.
  2. Activate Arixmethes by tapping it, adding G manaU mana.
  3. Activate Minamo's second ability by paying U mana and tapping it, untapping Ioreth of the Healing House.
  4. Activate Ioreth of the Healing House's second ability by tapping it, untapping Minamo and Arixmethes.
  5. Repeat from step 2.

This clever loop turns Arixmethes, Slumbering Isle into a powerhouse mana source by taking advantage of its unique status as both a land and a legendary creature once awakened. By casting Sylvan Awakening, you ensure that Minamo, School at Water's Edge is also temporarily a creature, allowing Ioreth of the Healing House to untap both of them simultaneously. Arixmethes provides the green and blue mana needed to fuel Minamo's ability to untap Ioreth, leaving you with a surplus of green mana with every single iteration.

Legal in:CommanderLegacyOathbreakerVintage
0 decks$56.47