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Ioreth of the Healing House + Arixmethes, Slumbering Isle + Minamo, School at Water's Edge + Rude Awakening

U manaG mana
Ioreth of the Healing House
Ioreth of the Healing House
Arixmethes, Slumbering Isle
Arixmethes, Slumbering Isle
Minamo, School at Water's Edge
Minamo, School at Water's Edge
Rude Awakening
Rude Awakening
Infinite green mana

How it works

  1. Cast Rude Awakening by paying 4G mana, causing all lands you control to become 2/2 creatures that are still lands until end of turn.
  2. Activate Arixmethes by tapping it, adding G manaU mana.
  3. Activate Minamo's second ability by paying U mana and tapping it, untapping Ioreth of the Healing House.
  4. Activate Ioreth of the Healing House's second ability by tapping it, untapping Minamo and Arixmethes.
  5. Repeat from step 2.

This clever loop transforms your mana base into a dynamic engine fueled by Rude Awakening, which temporarily turns your lands—including the slumber counter-laden Arixmethes, Slumbering Isle—into creatures while keeping them as lands. Once they are animated creatures, Minamo, School at Water's Edge can target the legendary Ioreth of the Healing House to untap her, while Ioreth's second ability in turn untaps both Minamo and the land-turned-creature Arixmethes. By utilizing Arixmethes's innate ability to tap for two mana, you feed the blue mana requirement needed to activate Minamo, School at Water's Edge repeatedly, generating an infinite surplus of green mana in the process.

Legal in:CommanderLegacyOathbreakerVintage
2 decks$56.29