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Ioreth of the Healing House + Arixmethes, Slumbering Isle + Minamo, School at Water's Edge + Kamahl's Will

U manaG mana
Ioreth of the Healing House
Ioreth of the Healing House
Arixmethes, Slumbering Isle
Arixmethes, Slumbering Isle
Minamo, School at Water's Edge
Minamo, School at Water's Edge
Kamahl's Will
Kamahl's Will
Infinite green mana

How it works

  1. Cast Kamahl's Will by paying 3G mana, causing Arixmethes if it's a land and Minamo to become 1/1 Elementals with haste until end of turn.
  2. Activate Arixmethes by tapping it, adding G manaU mana.
  3. Activate Minamo's second ability by paying U mana and tapping it, untapping Ioreth of the Healing House.
  4. Activate Ioreth of the Healing House's second ability by tapping it, untapping Minamo and Arixmethes.
  5. Repeat from step 2.

This clever loop transforms your lands into an engine of continuous mana production, anchored by Kamahl's Will to temporarily turn Arixmethes, Slumbering Isle and Minamo, School at Water's Edge into 1/1 Elemental creatures. Once they are creatures, Minamo's second ability can target the legendary Arixmethes to untap Ioreth of the Healing House, which in turn untaps both Minamo and Arixmethes with its second ability. This creates a closed circuit where tapping Arixmethes for {G}{U} easily pays the {U} activation cost while generating infinite green mana.

Legal in:CommanderLegacyOathbreakerVintage
0 decks$55.86