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Isochron Scepter + Elder Druid + Call to Glory

W manaG mana
Isochron Scepter
Isochron Scepter
Elder Druid
Elder Druid
Call to Glory
Call to Glory
Infinite storm countInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite magecraft triggersInfinite power and toughness for certain creatures until end of turn

How it works

  1. Activate any number of creatures you control by tapping them, adding at least 5G mana.
  2. Activate Isochron Scepter by paying 2 and tapping it, casting a copy of Call to Glory without paying its mana cost.
  3. Resolve Call to Glory, untapping all creatures you control.
  4. Activate Elder Druid by paying 3G mana and tapping it, untapping Isochron Scepter.
  5. Repeat.

This clever loop begins with Isochron Scepter holding the secret of Call to Glory under its imprint, ready to cast the instant repeatedly without paying its mana cost. Each time Call to Glory resolves, it unleashes a wave that untaps all creatures you control, sweeping up Elder Druid in the process. Elder Druid then returns the favor, using its activated ability to untap Isochron Scepter so the cycle can begin anew. As long as your other creatures generate enough mana to fuel this engine along the way, this interplay of untapping creates an unstoppable cascade.

Legal in:CommanderLegacyOathbreakerPredhVintage
1 decks$9.88