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Kodama of the East Tree + Ghost Town + Retreat to Emeria + Bant Panorama

W manaG mana
Kodama of the East Tree
Kodama of the East Tree
Ghost Town
Ghost Town
Retreat to Emeria
Retreat to Emeria
Bant Panorama
Bant Panorama
Infinite creature ETBInfinite colorless manaInfinite creature tokensInfinite landfall triggers

How it works

  1. Fetch a land using Bant Panorama.
  2. When the fetched land enters, Retreat to Emeria and Kodama trigger.
  3. Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. When Ghost Town enters, Kodama and Retreat to Emeria trigger.
  5. Holding priority, activate Ghost Town's first abiltiy by tapping it, adding C.
  6. Activate Ghost Town's second ability by paying 0, returning it from the battlefield to your hand.
  7. Resolve the Retreat to Emeria from step 4, creating a token.
  8. When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
  9. When Ghost Town enters, Retreat to Emeria triggers.
  10. Repeat from step 5.

This clever loop hinges on the synergy between Kodama of the East Tree and Retreat to Emeria, turning a simple land drop into an engine of endless growth. Once you kick things off by cracking Bant Panorama, Kodama of the East Tree uses the resulting landfall to sneak Ghost Town directly into play from your hand. Because Ghost Town can bounce itself back to your hand for free during any turn, you can repeatedly redeploy it—assisted by Kodama of the East Tree's triggered ability whenever Ghost Town or the Kor Ally tokens from Retreat to Emeria enter the battlefield. This self-sustaining loop lets you tap Ghost Town for mana before bouncing it, netting infinite colorless mana alongside an endless army of tokens and landfall triggers.

Legal in:CommanderLegacyOathbreakerVintage
2 decks$5.43