When the fetched land enters, Tireless Provisioner and Kodama trigger.
Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
When Ghost Town enters, Kodama and Tireless Provisioner trigger.
Holding priority, activate Ghost Town's first abiltiy by tapping it, adding C.
Activate Ghost Town's second ability by paying 0, returning it from the battlefield to your hand.
Resolve the Tireless Provisioner from step 4, creating a token.
When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
When Ghost Town enters, Tireless Provisioner triggers.
Repeat from step 5.
This elegant loop transforms a single fetchland into a self-sustaining mana and token engine by turning every zone change into a cascading chain of triggers. When you crack Arid Mesa, the ensuing land drop triggers Tireless Provisioner to generate resources and lets Kodama of the East Tree cheat Ghost Town directly into play from your hand. Because Ghost Town can bounce itself back to your hand for zero cost during any opponent's turn, you can repeatedly redeploy it using Kodama of the East Tree's triggered ability every time a token enters the battlefield. Tap Ghost Town for mana before bouncing it away, and Tireless Provisioner's landfall and artifact-creation abilities will fund an endless cycle of infinite colored and colorless mana, infinite tokens, and infinite landfall triggers.