← Back to Grimoire

Kodama of the East Tree + Ghost Town + Chocobo Racetrack + Bant Panorama

G mana
Kodama of the East Tree
Kodama of the East Tree
Ghost Town
Ghost Town
Chocobo Racetrack
Chocobo Racetrack
Bant Panorama
Bant Panorama
Infinite creature ETBInfinite colorless manaInfinite creature tokensInfinite landfall triggersInfinitely powerful Bird tokens you control until end of turn

How it works

  1. Fetch a land using Bant Panorama.
  2. When the fetched land enters, Chocobo Racetrack and Kodama trigger.
  3. Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. When Ghost Town enters, Kodama and Chocobo Racetrack trigger.
  5. Holding priority, activate Ghost Town's first abiltiy by tapping it, adding C.
  6. Activate Ghost Town's second ability by paying 0, returning it from the battlefield to your hand.
  7. Resolve the Chocobo Racetrack from step 4, creating a token.
  8. When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
  9. When Ghost Town enters, Chocobo Racetrack triggers.
  10. Repeat from step 5.

This ingenious loop turns a simple land drop into an infinite engine by leveraging Kodama of the East Tree as the central trigger-master of the operation. Whenever a land enters the battlefield, Chocobo Racetrack generates a steady supply of Bird tokens while Kodama of the East Tree allows you to cheat permanents directly from your hand. By using Bant Panorama to kickstart the chain, you can continuously drop Ghost Town, tap it for colorless mana, and bounce it right back to your hand on your opponent's turn to repeat the cycle infinitely.

Legal in:CommanderLegacyOathbreakerVintage
10 decks$5.43