This loop locks down the game by chaining infinite turns, powered by a wonderfully synergistic cycle of creation and sacrifice. **Teleportation Circle** kicks things off at your end step by repeatedly blinking **Myr Battlesphere**, whose entrance triggers are amplified by **Doubling Season** to flood your board with eight Myr artifact tokens at a time. You then use those freshly minted tokens to fuel **Time Sieve**, sacrificing just five of them to take an extra turn. Because **Teleportation Circle** refreshes the Battlesphere every single turn, you get a fresh batch of tokens to sacrifice to **Time Sieve** on the next rotation, establishing an unyielding engine for infinite turns.