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Hoard Robber + Time Sieve + Academy Manufactor + Sakashima's Student

U manaB mana
Hoard Robber
Hoard Robber
Time Sieve
Time Sieve
Academy Manufactor
Academy Manufactor
Sakashima's Student
Sakashima's Student
Infinite turnsLock

How it works

  1. Attack with Hoard Robber.
  2. Hoard Robber triggers on combat damage to a player, creating three Treasure tokens, three Food tokens, and three Clue tokens.
  3. Activate Time Sieve's ability by tapping Time Sieve and sacrificing five artifacts you control, taking an extra turn after this one.
  4. Repeat.

This delightful concoction locks your opponents out of the game by chaining infinite turns, fueled by the explosive synergy of Academy Manufactor and Hoard Robber. Whenever Hoard Robber sneaks through for combat damage—perhaps stealthily enabled by Sakashima's Student entering as a copy of it via ninjutsu—Academy Manufactor steps in to multiply your single Treasure into a massive hoard of three Treasures, three Foods, and three Clues. That leaves you with more than enough artifacts to pay the steep cost of Time Sieve, sacrificing five of them to immediately seize an extra turn and rinse, repeat until victory is yours.

Legal in:CommanderLegacyOathbreakerVintage
0 decks$33.96