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Intruder Alarm + Hushwing Gryff

W manaU mana
Intruder Alarm
Intruder Alarm
Hushwing Gryff
Hushwing Gryff
Creatures do not untapLock

How it works

  1. Intruder Alarm's first ability prevents creatures from untapping during their controller's untap step.
  2. Because Hushwing Gryff prevents abilities from triggering whenever a creature enters the battlefield, Intruder Alarm's second ability does not trigger to untap them.

This clever stax lock completely freezes the board by turning Intruder Alarm's primary drawback against your opponents; normally, its global untap trigger would benefit everyone, but Hushwing Gryff steps in with its flash and flying to silence those very entry-triggered abilities. With Hushwing Gryff actively suppressing the untap wave, Intruder Alarm's static ability takes full effect, locking down the battlefield so that creatures never untap during their controllers' untap steps. It is a brilliant suppression engine that leaves opposing boards stranded and completely unable to fight back.

Legal in:BrawlCommandercompetitiveBrawlLegacyModernOathbreakerVintage
63 decks$5.20