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Rat King, Verminister + Intruder Alarm + Belonging + Phantom Train

W manaU manaB mana
Rat King, Verminister
Rat King, Verminister
Intruder Alarm
Intruder Alarm
Belonging
Belonging
Phantom Train
Phantom Train
Infinite +1/+1 counters on a creatureInfinite creature ETBInfinite creature LTBInfinite death triggersInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures

How it works

  1. Cast Belonging by paying 5W mana.
  2. When Belonging enters, it and Intruder Alarm trigger.
  3. Resolve the Belonging trigger, creating three 1/1 Shapeshifter creature tokens with changeling.
  4. When the Shapeshifters enter, Intruder Alarm triggers three times. Resolve the Intruder Alarm triggers from this step and step 2, untapping all creatures four times.
  5. Activate Phantom Train by sacrificing Belonging.
  6. Activate Rat King by tapping it and sacrificing the Shapeshifters, returning Belonging from your graveyard to the battlefield.
  7. Repeat from step 2.

This clever loop relies on Intruder Alarm to turn every creature entry into an untap catalyst, allowing Rat King, Verminister to repeatedly sacrifice and recur your board. When you cast Belonging, its entry triggers the Alarm alongside its own ability to flood the board with changelings, providing the fodder needed to fuel Rat King's revival ability. Meanwhile, Phantom Train acts as a convenient sacrifice outlet to send Belonging back to the graveyard just in time, while also happily soaking up the infinite +1/+1 counters generated along the way.

Legal in:CommanderLegacyOathbreakerVintage
0 decks$6.14