Infinite card drawInfinite draw triggersNear-infinite creature ETBNear-infinite magecraft triggersWin the game
How it works
Cast Rite of Replication with kicker by paying 7, targeting Precursor Golem.
Precursor Golem's second ability triggers, creating a kicked copy of Rite of Replication targeting every other Golem.
Resolve the first Rite of Replication, creating five token copies of the Golem it is targeting.
If the Golem was Percursor Golem, the Percursor Golem tokens enter the battlefield, triggering their first abilities, creating a total of ten 3/3 Golem artifact creature tokens.
Repeat from step 3 for each other Rite of Replication.
Cast Fleeting Distraction by paying , targeting any Golem.
The six Percursor Golems' second abilities each trigger, creating six copies of Fleeting Distraction targeting every other Golem.
Resolve the first Fleeting Distraction, causing you to draw a card.
Repeat step 8 until you draw from an empty library, causing you to win the game.
This delightful chain reaction begins by targeting Precursor Golem with a kicked Rite of Replication, leveraging its unique copying ability to flood the board with an overwhelming army of Golems and their associated token-generating triggers. Once your forces have reached staggering proportions, you cast Fleeting Distraction targeting one of those Golems, which Precursor Golem multiplies across every single other Golem on the battlefield. As these dozens of spell copies resolve one by one, they rapidly draw you through your entire deck until your library is completely empty. At that crucial juncture, Laboratory Maniac steps in with its replacement effect, turning what would have been a deck-out into an immediate and triumphant win the game.