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Lier, Disciple of the Drowned + Isochron Scepter + Pull from Eternity + Rise of the Eldrazi

W manaU mana
Lier, Disciple of the Drowned
Lier, Disciple of the Drowned
Isochron Scepter
Isochron Scepter
Pull from Eternity
Pull from Eternity
Rise of the Eldrazi
Rise of the Eldrazi
Infinite turnsLock

How it works

  1. Cast Rise of the Eldrazi either from your hand or from your graveyard for its flashback cost by paying 9CCC, causing target player to draw four cards, and you to destroy target permanent, take an extra turn after this one and exile Rise of the Eldrazi.
  2. Move to your next turn.
  3. Activate Isochron Scepter by paying 2 and tapping it, casting a copy of Pull from Eternity without paying its mana cost.
  4. Resolve the Pull from Eternity copy, putting Rise of the Eldrazi into your graveyard from exile.
  5. Repeat.

This brilliant loop hinges on turning exile into a revolving door for devastating spells. By casting Rise of the Eldrazi, you take an extra turn, destroy a permanent, draw four cards, and naturally send the sorcery into exile as its own text demands. Lier, Disciple of the Drowned ensures your spells can never be countered while gracefully granting flashback to every instant and sorcery in your graveyard. Once you move to that extra turn, Isochron Scepter—imprinted with a copy of Pull from Eternity—taps for just two mana to cast that Pull from Eternity without paying its mana cost. The resolving Pull from Eternity snatches Rise of the Eldrazi right back out of exile and drops it into your graveyard, perfectly poised to be cast all over again for infinite turns.

Legal in:CommanderLegacyOathbreakerVintage
0 decks$37.74