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Acererak the Archlich + Carnival of Souls + Urza's Incubator + Staff of the Death Magus

B mana
Acererak the Archlich
Acererak the Archlich
Carnival of Souls
Carnival of Souls
Urza's Incubator
Urza's Incubator
Staff of the Death Magus
Staff of the Death Magus
Infinite card drawInfinite draw triggersNear-infinite +1/+1 countersNear-infinite creature ETBNear-infinite creature LTBNear-infinite Treasure tokensNear-infinite colored manaNear-infinite creature tokensNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifelossNear-infinite ventures into the dungeonNear-infinite storm count

How it works

  1. Cast Acererak either from your hand or from the command zone by paying B mana plus commander tax, if applicable.
  2. Staff of the Death Magus triggers, causing you to gain life.
  3. When Acererak enters, its first ability and Carnival of Souls trigger.
  4. Resolve the Carnival of Souls trigger, causing you to add B mana and lose 1 life.
  5. Resolve the Acererak trigger, returning it from the battlefield to your hand, and venturing into Lost Mine of Phandelver.
  6. Repeat.

By choosing Wizard as the creature type for Urza's Incubator, you reduce Acererak the Archlich's casting cost down to a single black mana, setting up a neat self-sustaining loop. As Acererak enters the battlefield, Carnival of Souls provides the exact {B} needed to recast him while simultaneously triggering Staff of the Death Magus to comfortably offset the life loss. Because Acererak's own enter-the-battlefield ability continuously bounces him back to your hand whenever you haven't completed the Tomb of Annihilation, you can endlessly replay him to churn through the Lost Mine of Phandelver.

Legal in:CommanderLegacyOathbreakerVintage
511 decks$35.54