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Breath of Fury + Tervigon + Anger

R manaG mana
Breath of Fury
Breath of Fury
Tervigon
Tervigon
Anger
Anger
Infinite creature ETBInfinite creature LTBInfinite combat damageInfinite combat phasesInfinite death triggersInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you controlInfinite creature tokens with haste

How it works

  1. Deal combat damage using the creature that has Breath of Fury attached and Tervigon, triggering Breath of Fury and Tervigon.
  2. Resolve the Tervigon trigger, creating at least one creature token.
  3. Resolve the Breath of Fury trigger, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to a creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
  4. Repeat each combat phase.

This looping assault relies on Tervigon's ability to flood the board with Termagant tokens whenever it connects with an opponent, which immediately feed the sacrifice requirement of Breath of Fury. When the enchanted creature deals combat damage, Breath of Fury triggers to untap your entire team and grant you an extra combat phase while hopping itself onto one of the newly minted tokens. Meanwhile, having Anger in your graveyard—enabled by controlling a Mountain—ensures that every fresh wave of tokens immediately gains haste so they can charge right into battle and keep the cycle going.

Legal in:CommanderLegacyOathbreakerVintage
1 decks$13.52