Breath of Fury + Dune-Brood Nephilim + Mass Hysteria
Breath of Fury
Dune-Brood Nephilim
Mass Hysteria
Infinite combat damageInfinite combat phasesInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control
How it works
Deal combat damage to an opponent using Dune-Brood Nephilim and the creature with Breath of Fury attached.
Breath of Fury and Dune-Brood Nephilim trigger.
Resolve the Dune-Brood Nephilim trigger, creating a 1/1 Sand creature token for each land you control.
Resolve the Breath of Fury trigger, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to a Sand token, untap all creatures you control and get an additional combat phase after this one.
Repeat each combat phase.
This clever loop relies on Dune-Brood Nephilim as your primary damage dealer, turning a successful strike against an opponent into a massive army of 1/1 Sand creature tokens thanks to the sheer number of lands you control. Mass Hysteria ensures those newly minted tokens can attack immediately during each newly generated combat phase, granting them the vital haste they need to act. Meanwhile, Breath of Fury handles the engine's mechanical heart: by sacrificing the creature it enchants upon dealing combat damage, it hops onto one of your fresh Sand tokens, untaps your entire board, and hands you an extra combat step so you can repeat the devastation infinitely.