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Ashling, Flame Dancer + Worldfire + Emergence Zone

R mana
Ashling, Flame Dancer
Ashling, Flame Dancer
Worldfire
Worldfire
Emergence Zone
Emergence Zone
Each opponent loses the gameExile all cards in hands and graveyardsExile all permanentsNear-infinite lifeloss for all playersMass Land Denial

How it works

  1. Activate Emergence Zone by paying 1, tapping and sacrificing it, allowing you to cast spells this turn as though they have flash.
  2. Cast an instant or sorcery spell by paying its mana cost, triggering Ashling.
  3. Holding priority, cast Worldfire by paying 6R manaR manaR mana.
  4. Ashling triggers, causing you to rummage.
  5. Resolve Worldfire, exiling all permanents, all cards in all hands and graveyards, and setting each player's life total to 1.
  6. Resolve the Ashling trigger from step 2, dealling 2 damage to each opponent.
  7. Each opponent loses the game as a state-based action due to having less than 0 life.
Legal in:CommanderLegacyModernOathbreakerVintage
115 decks$44.01