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Breath of Fury + Rising of the Day + Precinct Captain

W manaR mana
Breath of Fury
Breath of Fury
Rising of the Day
Rising of the Day
Precinct Captain
Precinct Captain
Infinite creature ETBInfinite creature LTBInfinite combat damageInfinite combat phasesInfinite death triggersInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control

How it works

  1. Deal combat damage using the creature that has Breath of Fury attached and Precinct Captain, triggering Breath of Fury and Precinct Captain.
  2. Resolve the Precinct Captain trigger, creating a creature token.
  3. Resolve the Breath of Fury trigger, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to a creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
  4. Repeat each combat phase.

This brilliant loop relies on **Precinct Captain** as a reliable token generator, fueled by **Rising of the Day** to give your newly minted creatures haste so they can immediately join the fray. When your enchanted creature deals combat damage alongside the Captain, **Breath of Fury** triggers to sacrifice its host, hop onto the fresh 1/1 token, and untap your entire board for an extra combat phase. Because Rising of the Day ensures everyone is ready to attack again instantly, you can repeat this vicious cycle indefinitely to bury your opponents under endless combat steps and creature tokens.

Legal in:CommanderLegacyModernOathbreakerVintage
2 decks$9.53