Breath of Fury + Seluma, Light of Aysen + Rising of the Day
Breath of Fury
Seluma, Light of Aysen
Rising of the Day
Infinite creature ETBInfinite creature LTBInfinite combat damageInfinite combat phasesInfinite death triggersInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control
How it works
Deal combat damage using the creature that has Breath of Fury attached and Seluma, triggering both Breath of Fury and Seluma.
Resolve the Seluma trigger, returning an Angel from your graveyard to the battlefield.
Resolve the Breath of Fury trigger, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the Angel returned in step 2, then causing you to untap all creatures you control and to get an additional combat phase after this one.
Repeat each combat phase.
This loop transforms your combat step into an endless sequence of strikes by feeding a sacrificed creature's energy right back into a fresh attacker. When Seluma, Light of Aysen and your enchanted creature deal combat damage, Seluma pulls an Angel straight out of your graveyard, while Breath of Fury sacrifices its current host to hop directly onto that newly revived Angel. Rising of the Day ensures the freshly returned Angel immediately enters with haste so it doesn't have to wait to attack, while also granting a nice power boost and letting everyone dive right into the extra combat phase generated by the Aura.